Battlegrounds 2 Version 1.5a RELEASED!

Well the time has come for the big release: Battlegrounds 2 1.5a. This game adds a variety of features. Shots and description can be in the last news post. This release has been a long time in coming, but we have some big changes to add. The new features add a whole new dimension to the game, especially ironsights and capture the flag. Over the past few days we’ve continued to test and fix little issues with the game. Special thanks to HairyPotter for working hard right up until release to fix bugs, and thank you to our beta testers and beta test servers who have helped iron things out: 3D clan, AP clan and SS clan.

Downloads ONLINE AS OF 12:01 AM 9/26/09 Eastern US Time.

Here are the links for the download:

Full installer client (use this if you’re just joining servers and playing BG2):

http://www.mirror.bgmod.com/bg2/bg2-1.5a-installer.exe

http://www.acc.umu.se/~tjoppen/files/bg2/bg2-1.5a-installer.exe

Full Installer Server Side (use this if you’re going to be running a server):

http://www.mirror.bgmod.com/bg2/bg2-1.5a-server.zip

http://www.acc.umu.se/~tjoppen/files/bg2/bg2-1.5a-server.zip

Patch 1.2.1 to 1.5a (use this if you have the old version and are client):

http://mirror.bgmod.com/bg2/bg2-12-15a-patch.exe

Patch 1.2.1 to 1.5a server (use this if you have the old version and are running a server):

http://mirror.bgmod.com/bg2/bg2-1.5a-serverpatch.zip

And of course ye olde change log:

1.5a 2009
Iron sights added.
CTF mode added.
King of the hill settings added (You turn flag’s fullcap setting OFF in hammer).
Spawn kill prevention added. ( sv_saferespawntime )
Much more HLStatsX support.
Fixed a bug where people who leave a flag while the capture timer still counts can return and finish the cap even though they’d stopped capping.
Added Native and Militia class.
Added bump mapping on all weapons.
Added bg_germantown_b2
Added bg2_maptrigger entity for mappers, which can do outputs on Round and Map wins for each team.
Tweaked the class selection menu a tad. Thanks to Area51.
Added hud_takesshots, which will make clients take screenshots of the scoreboard on map ends. BG2 Options entry added.
Flags will no longer continue to give points to teams once the round has ended and everyone is frozen.
Adjusted the player’s camera position, so it’s a little higher off the ground when crouching.
Fixed a bug where a voicecomm will stop a weapon’s reload sound.
Added Tjoppen’s new bullet physics code for (non) simulated bullets.
Simulated bullets model is now invisible, and it’s origin shifted to the right of the player’s FOV.
Added the Forcecap input for flags. Which forces the flag to instantly cap for a certain team.
Added a “starting team” setting for flags.
Localized some text strings, so that lang files could be set up.

1.5a issues:

Native has no voicecomms.

Now… GO GET IT!

-Nathan Hale

7 Responses to “Battlegrounds 2 Version 1.5a RELEASED!”

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  3. pablo1516 says:

    HOW DO I PLAY THIS GAME?????

  4. pablo1516 says:

    HI

  5. pablo1516 says:

    HOW DO i get the game

  6. zarathustra says:

    For those who don’t know how to install The Battlegrounds:

    As long as you own the Source Engine (HL2, Orange Box, etc.) you can download & play this AWESOME Source Mod.

    Simply download & unpack it to “C:\Program Files\Steam\SteamApps\SourceMods” & restart Steam.

    Simples. =]

    P.S. Apparently, if you own either an nVidia or ATI (AMD) GPU, you can download HL2:DM for free & this allows you to utilise Source Mods. Google is your friend…

  7. stryker87 says:

    i need help getting the game to play, after you get the files moved to steam what do you do then?

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