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> 29th Coastal Beta5, should be done
James Asner
post Apr 16 2012, 11:56 AM
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This version won't differ much from the final map. Just simple texture, lighting and if I find any, bug fixes left.

http://s391917436.onlinehome.us/maps/lb_29...astal_beta5.bsp

Coastal Map

BTW, it requires the server to have the wasteland and riverrock models copied to orangebox\hl2\ (the LARGE rock model, the grey rocks and maybe even the driftwood and boat). This way you don't noclip through the rocks. Anyone that played Rusholme knows what I mean. If you copy the ENTIRE hl2\ to orangebox\hl2\ delete all the weapon and player models. They cause issues with bg2.

This post has been edited by James Asner: Feb 20 2015, 03:27 AM


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klifsnider
post Apr 16 2012, 08:10 PM
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Looks pretty good.


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James Asner
post Jun 10 2012, 11:08 PM
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Does anyone have a good texture or idea of how to create waves on a coastline?


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Hawke
post Jun 11 2012, 02:42 AM
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Scrolling textures with a particle effect is the only thing I can think of.


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Beatrix
post Jun 13 2012, 10:18 PM
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Looks sweet :)


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