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#1
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Major ![]() Group: Team Leader Posts: 994 Joined: 11-May 03 Member No.: 1,207 ![]() |
Once again it is time for a new release. The major updates in 1.1b are new voicecomms (not just new recordings, although we have that too), new melee code, a working Linux server (unless something odd happened since testing) and various new maps. See changelog.
As always, we need mirrors and servers. Ah, and some screenshots. Windows client/server installer (272 MiB) Moddb mirror Filefront mirror Mirror courtesy of Sir Tront-a-Lot - UK based Mirror courtesy of slash Mirror courtesy of Tjoppen. Important note for server administrators Remove 1.0b before installing 1.1b. We've fixed the players launching into air bug by removing the .phy model for the bullet. This means that you can't simply install 1.1b over 1.0b. You should delete 1.0b first (keep any extra maps and whatnot) before installing 1.1b. It's also a good idea for the simple reason that a lot of the directory structure has changed which means less disk space used compared to overinstall (duplicate files etc). Of course, you can simply delete the phy model aswell (models/game/bullet.phy IIRC). Zip - client and server (windows/linux) (355 MiB) Filefront mirror Mirror courtesy of Sir Tront-a-Lot - UK based Mirror courtesy of slash Mirror courtesy of Tjoppen Source code (18.6 MiB) Mirror courtesy of Sir Tront-a-Lot - UK based Mirror courtesy of Tjoppen Changelog CODE 1.1b - 20070928
fixed various bugs new voicecomms, some old ones replaced for a total of 19 all voicecomms rerecorded voicecomm sounds are class- and team-specific (infantry and riflemen on each team share comms atm) battlecry is not in the voicecomm menus (Z and X) but bound alone to C by default weapons now have proper draw sounds improved network performance (removed unused vars) new melee code increased crouch player hull - crouched players can now be headshot from a distance readded hl2dm weapons and hl2 npcs to make linux compile work.. fixed bg2 options menu - settings now save to config.cfg all maps updated or new new maps: bg_foothills bg_freemans_farm bg_snowlake bg_dusk_patrol bg_plateau bg_pine_lms bg_pinebarrens removed maps: bg_new_england bg_skirmish_lms bg_koth bg_snowlake2 added cvars: cl_winmusic - play the win music on round restarts? cl_hitverif - display text saying who you hit and where? sv_retracing_melee - toggles the new melee code (somewhat experimental) added entities: mapfilter_excluder - used to specify which entities to keep on round restart. see fgd |
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#2
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![]() Cat Herder in Chief ![]() Group: BG Dev. Team Posts: 1,712 Joined: 29-October 03 From: The land of plain speaking Member No.: 2,023 ![]() |
OK, this one has the bugs fixed from the premature release a week back. So, please, find some mirrors and re-upload. Thanks for all your patience.
-------------------- "There will be no more naked sunbathing." An actual rule for the base I was on, in the middle of Afghanistan.
"Forlorn basically said everything right." Codename:V |
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#3
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Sergeant Major ![]() ![]() ![]() ![]() Group: Members Posts: 97 Joined: 29-October 06 From: Finland Member No.: 5,337 ![]() |
Woot, why koth and new england are removed?
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#4
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Militia Leader ![]() ![]() Group: Members Posts: 34 Joined: 8-March 05 Member No.: 3,356 ![]() |
OK, this one has the bugs fixed from the premature release a week back. So, please, find some mirrors and re-upload. Thanks for all your patience. wait , so thats why i keep gettinhg "this server uses different class tables" because it isnt officially released? |
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#5
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Major ![]() Group: Team Leader Posts: 994 Joined: 11-May 03 Member No.: 1,207 ![]() |
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#6
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![]() Major ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 936 Joined: 26-March 04 Member No.: 2,430 ![]() |
I noticed you have to go to the default.cfg and change your name there because it reverts back to private, even after u change it in options.
-------------------- ![]() I will tell you what I think, this is horrible. Like all the other remakes of BG1 maps. There is a reason why we do not do that in any form. Do not bother to remake old bg1 maps. BG1 was a totally different game as draco pointed out and the maps are not going to work out on BG2. Rejoice in thy youth,soon it will be gone |
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#7
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![]() Part of the Big Five conspiracy ![]() Group: Retired Team Members Posts: 983 Joined: 23-June 05 From: New Mexico Member No.: 3,585 ![]() |
I noticed that 1.1b at idle uses more bandwidth than 1.0b, if I'm not moving at all it balances out at like 2.3KBps in net_graph. Compared to 1.3 in 1.0b. Why is that?
-------------------- fa⋅ce⋅tious [fuh-see-shuhs] –adjective 1. not meant to be taken seriously or literally: a facetious remark. 2. amusing; humorous. 3. lacking serious intent; concerned with something nonessential, amusing, or frivolous: a BG2 developer. ![]() |
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#8
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Major ![]() Group: Team Leader Posts: 994 Joined: 11-May 03 Member No.: 1,207 ![]() |
Odd. It worked fine when I tested that earlier. I remember because I poked around a lot with config.cfg to make the options menu work (which it eventually did).
Ah. Looking at cfg/valve.rc there's an exec for default.cfg. Crap. Well, the simple solution is to simply remove default.cfg (shouldn't even be there) or edit valve.rc. I'd recommend the former. I wonder if there's still time to upload a fixed installer. So long as no major mirrors have it yet it should be possible. edit: New installer uploaded. |
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#9
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Major ![]() Group: Team Leader Posts: 994 Joined: 11-May 03 Member No.: 1,207 ![]() |
I noticed that 1.1b at idle uses more bandwidth than 1.0b, if I'm not moving at all it balances out at like 2.3KBps in net_graph. Compared to 1.3 in 1.0b. Why is that? Would you care to elaborate? I just checked. bg_woodland in both versions. It does seem to use slightly more in 1.1b. I'm guessing it has to do with the hl2dm weapons being added back in (for linux compile). I also had another theory, but I seem to have forgotten what it was.. |
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#10
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Private ![]() Group: Members Posts: 10 Joined: 5-June 07 Member No.: 6,139 ![]() |
I downloaded the first installer. started it and error sayd it is damaged. redownloaded again same error. Then downloaded ZIP fail and I can't extract it becuse it says it is damaged. Do you have any UN-damaged failes? Please someone help.
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#11
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![]() </3 ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 203 Joined: 30-July 05 From: New York Member No.: 3,653 ![]() |
I had no problems getting this, nor did anyone else who played in GoW vs TRR today afaik.
It's probably because your Estonian ISP sucks hard, maybe try an alternative download manager like DownThemAll and see if it helps. |
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#12
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Private ![]() Group: Members Posts: 10 Joined: 5-June 07 Member No.: 6,139 ![]() |
I have a 15MB internet so stfu. My computer is 2 years old maybe that's the problem
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#13
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Major ![]() Group: Team Leader Posts: 994 Joined: 11-May 03 Member No.: 1,207 ![]() |
I downloaded the first installer. started it and error sayd it is damaged. redownloaded again same error. Then downloaded ZIP fail and I can't extract it becuse it says it is damaged. Do you have any UN-damaged failes? Please someone help. Odd. I downloaded and tested from the link just to be sure, and it worked fine for me. |
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#14
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Private ![]() Group: Members Posts: 10 Joined: 5-June 07 Member No.: 6,139 ![]() |
I got it to work! The problem was that Internet explorer is s*it. Downloaded with Mozilla firefox and works fine.
ummm... I can't join any server. It says i have diffrent class tabels. How can I fix that? This post has been edited by Karl The Great: Sep 30 2007, 11:28 AM |
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#15
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Captain ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 400 Joined: 10-September 05 Member No.: 3,974 ![]() |
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#16
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![]() First| member ![]() ![]() ![]() ![]() Group: Members Posts: 99 Joined: 10-May 06 From: Kent, UK Member No.: 4,597 ![]() |
Mirror coming up just waiting for my DNS to populate then you can start sucking away at the bandwidth -------------------- |
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#17
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Old ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 317 Joined: 26-September 05 From: Scotland Member No.: 4,053 ![]() |
Monk you still around??..... get yer arse into 1.1b
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#18
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aaaaaa | TRR scream team ![]() Group: Retired Team Members Posts: 5,281 Joined: 9-October 04 Member No.: 3,115 ![]() |
Karl got it to work, I saw that bugger on tronts server.
-------------------- The Elders have foreseen victory this day!
Member of the TRR scream team. |
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#19
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Private ![]() Group: Members Posts: 10 Joined: 5-June 07 Member No.: 6,139 ![]() |
Karl got it to work, I saw that bugger on tronts server. I was having so much fun that i didin't have time to make a new post ![]() But there are kinda few players with 1.1. Today the most people in 1.1 server was 5 people including me. How's the mirror thing coming? Can I help? |
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#20
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![]() First| member ![]() ![]() ![]() ![]() Group: Members Posts: 99 Joined: 10-May 06 From: Kent, UK Member No.: 4,597 ![]() |
Windows client/server installer ~ 272 mb
MIRROR courtesy of Sir Tront-a-Lot - UK based should be pretty fast-ish Zip - client and server (windows/linux) ~ 355-mb MIRROR courtesy of Sir Tront-a-Lot - UK based taz.gz - client and server (windows/linux) ~ 365-mb MIRROR courtesy of Sir Tront-a-Lot - UK based Source code ~ 18.6 mb MIRROR courtesy of Sir Tront-a-Lot - UK based This post has been edited by Tront: Oct 2 2007, 12:06 AM -------------------- |
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#21
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![]() Private ![]() Group: Members Posts: 8 Joined: 1-June 07 Member No.: 6,126 ![]() |
Linux dedicated server crash, always at same adress :
---------------------------------------------- CRASH: dim sep 30 21:01:47 CEST 2007 Start Line: ./srcds_i686 -game bg2 +map bg_fall -console +exec server_bg2.cfg -debug +maxplayers 24 -port 28015 -pidfile /tmp/bg2.pid Core was generated by `./srcds_i686 -game bg2 +map bg_fall -console +exec server_bg2.cfg -debug +maxpl'. Program terminated with signal 11, Segmentation fault. #0 0x419fbb9e in ?? () #0 0x419fbb9e in ?? () End of Source crash report ---------------------------------------------- Dump file at http://gromov.free.fr/DownLoads/bg2/ Fedora 9 Linux version 2.4.32-gamepro-hz200 (root@kernel.ovh.net) (gcc version 3.3.5 (Debian 1:3.3.5-13)) #6 Tue Aug 22 14:10:06 CEST 2006 Intel® Pentium® 4 CPU 2.66GHz 1Gb memory -------------------- Le Demi DIEU Moyen
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#22
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![]() Part of the Big Five conspiracy ![]() Group: Retired Team Members Posts: 983 Joined: 23-June 05 From: New Mexico Member No.: 3,585 ![]() |
QUOTE CRASH: dim sep 30 21:01:47 CEST 2007 Start Line: ./srcds_i686 -game bg2 +map bg_fall -console +exec server_bg2.cfg -debug +maxplayers 24 -port 28015 -pidfile /tmp/bg2.pid Core was generated by `./srcds_i686 -game bg2 +map bg_fall -console +exec server_bg2.cfg -debug +maxpl'. Program terminated with signal 11, Segmentation fault. #0 0x419fbb9e in ?? () #0 0x419fbb9e in ?? () End of Source crash report Heh, I'd been waiting for that. I knew that the linux compile still had a problem. This post has been edited by hairypotter: Oct 1 2007, 01:44 PM -------------------- fa⋅ce⋅tious [fuh-see-shuhs] –adjective 1. not meant to be taken seriously or literally: a facetious remark. 2. amusing; humorous. 3. lacking serious intent; concerned with something nonessential, amusing, or frivolous: a BG2 developer. ![]() |
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#23
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aaaaaa | TRR scream team ![]() Group: Retired Team Members Posts: 5,281 Joined: 9-October 04 Member No.: 3,115 ![]() |
Were you using our .so (which now should be inside the .zip) or did you make your own?
-------------------- The Elders have foreseen victory this day!
Member of the TRR scream team. |
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#24
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![]() Private ![]() Group: Members Posts: 8 Joined: 1-June 07 Member No.: 6,126 ![]() |
Were you using our .so (which now should be inside the .zip) or did you make your own? It was YOUR compilation! -------------------- Le Demi DIEU Moyen
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#25
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![]() Major ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 936 Joined: 26-March 04 Member No.: 2,430 ![]() |
Just played the new snowlake and man nice job. One thing I heard was sounds seem to echo when firing a musket. IS this normal?
-------------------- ![]() I will tell you what I think, this is horrible. Like all the other remakes of BG1 maps. There is a reason why we do not do that in any form. Do not bother to remake old bg1 maps. BG1 was a totally different game as draco pointed out and the maps are not going to work out on BG2. Rejoice in thy youth,soon it will be gone |
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Lo-Fi Version | Time is now: 9th December 2019 - 11:33 AM |