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![]() Major ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 936 Joined: 26-March 04 Member No.: 2,430 ![]() |
bg_ambush and bg_ new_england
Solid_vphysics static prop with no vphysics model ! (models/props.foliage/shrub.01.mdl) bg_koth default error texture maps/bg_koth/cubemapdefault Warning: using world two texture blend on a non-displacement surface (nature/blendgrass gravel 001a). Support for this will go away soon Performance Warning: Markbone 'ValveBiped. B.po1_R.hand'in model 'player/British/heavy_b.mdl being used by bone merge in the .qc! bg_township default error texture maps/bg_township/cubemapdefault solid_vphysics Static prop with no vphysics model! (models/b2_props/bush.mdl) (models/b2_props/bush_large.mdl) (models/bg2_props/treeline/treeline.mdl) Now are these models we need or are they broke, I dont see treeline.mdl,bush_large.mdl or shrub.o1.mdl in package but bush.mdl is there. The warning signs come up in console all the time, is there a fix. Just trying to help guys. This post has been edited by 3DDEATH: Feb 26 2006, 03:52 PM -------------------- ![]() I will tell you what I think, this is horrible. Like all the other remakes of BG1 maps. There is a reason why we do not do that in any form. Do not bother to remake old bg1 maps. BG1 was a totally different game as draco pointed out and the maps are not going to work out on BG2. Rejoice in thy youth,soon it will be gone |
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Lo-Fi Version | Time is now: 16th December 2019 - 11:31 AM |