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> 0.15 - Hud, Fixes, Flag Indicators Etc.
jackx
post Dec 31 2005, 05:54 PM
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Shooting damage is about the same as BG 1.0f - 1-hit-kill for head, chest and stomach. If anything, it's less harsh than 1.2.1 (which is what I'm used to), because damage is reduced over range.
Shooting is somewhat indiscriminate towards player skill, but then, you're also running a plugin that amplifies this effect, so I can't exactly see why you're complaining - especially since you should've started complaining with the pre-release already...
Melee is still the core of the game, but shooting now cannot be dismissed lightly, which is what I gathered most new players, you included, wanted, and which has also served BG well for more than 2 years now.
Besides, you're not doing your credibility a favour by first yelling "teamplay!" and "linebattles!" over and over again and then complaining that you can no longer dominate melee to hell and back...


Moving accuracy might be a bit better than in 1.2.1, in which case I'd support lowering it again, but then, the very radical good accuracy/crap accuracy system worked in 1.2.1 because players could stop instantly to gain good accuracy...

This post has been edited by jackx: Dec 31 2005, 05:57 PM


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Monkwarrior
post Dec 31 2005, 06:08 PM
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I suggest you play it some more.
I will do that too, but from what I'v seen teamplay is not served by higher damages. In fact it hurts a teamplay element such as the line battle plugin.

"credibility" => WHOEHAHAHAHAHAHAHA.

Monk.
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jackx
post Dec 31 2005, 06:45 PM
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It hurts your vision of how more teamplay should be achieved... and to be honest, you get just as much (i.e. none at all) teamplay out of idiots with your plugins as you do without it. Besides, what does your LB plugin do but give away "skill-free" kills when in normal play you wouldn't have got one?


Apart from that, it prevents melee from being too dominant... which, while it prevents endless pub rampages, helps to add depth to the game because now there is a decision whether to reload or not to...
I suggest you go play 1.2.1 a lot - maybe then you'd have an idea how well BG gameplay works with these damage values, and if you manage to come back and tell me that melee is not the more important aspect in 1.2.1... well, you're always welcome to make yourself look like an idiot. *shrugs*


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Worm
post Dec 31 2005, 07:48 PM
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I downloaded .14 off the front page today and can't get my way into a game, hopefully, this will remedy that. Still getting memory read errors, going to restart.

Eh, it was happening with HL2 DM so I guess I'll reinstall that.

This post has been edited by Worm: Dec 31 2005, 08:08 PM
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Goatblower
post Dec 31 2005, 09:00 PM
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QUOTE(jackx @ Dec 31 2005, 06:45 PM)
It hurts your vision of how more teamplay should be achieved... and to be honest, you get just as much (i.e. none at all) teamplay out of idiots with your plugins as you do without it. Besides, what does your LB plugin do but give away "skill-free" kills when in normal play you wouldn't have got one?
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At least with the plug in the "idiots" have to organise themselves into formations of 3 people to give "skill free kills", with the higher damage levels you have everyone running round 1 shotting each other. You don't have to be a rocket scientist to work out which encourages more teamplay, even if it is only a small element it is better than none.

And why must people keep harping on about 1.2.1? why can't BG2 become its own game developed in the best way possible without continually comparing it to the older version?
I have played both and I certainly prefer the source version over 1.2.1, but I appreciate it is based on an older engine and accept it is as good as it can be, but lets not hold back BG2 just to try and make it more like 1.2.1
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Tostig
post Dec 31 2005, 09:55 PM
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jackx
post Dec 31 2005, 10:03 PM
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You don't radically change soccer for the sake of making it different, either, do you?
I'll not settle for something different (if I wanted that, I'd go play a different game), but only for something improved, because everything else is a waste of potential... I currently like Source and 1.2.1/1.0f, and what I want is for Source to be so much better than 1.2.1/1.0f that I no longer feel they are worth playing.

I only made the comparison to 1.2.1 because Monk claimed that with the dmg increase the game had become "broken"...

As for teamplay - that is player-based. Plugins do not change players - all you might get with them is collateral benefit, which is not the same.


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all false belief
blinded by morality
there shall be... no peace
no peace!

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regis
post Dec 31 2005, 10:12 PM
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dude jackx ur always such a pessimist.. chill down...

btw.. kind of a semi-related question, does everyone have anti-aliasing on wen they play source mods/games? if so, do wat degree..
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jackx
post Dec 31 2005, 11:30 PM
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Just because it's new year's eve doesn't mean flawed arguments suddenly get any better... nor does it mean all the assumptions people make about what I do not explicitly state are right...

And I'm not a pessimist, I'm merely very concerned about the future of BG... the CS community was large enough to withstand the switch to Source... the DoD community is already struggling hard... the BG community is a lot smaller yet again - if BG 2 is a game that is for the most part different, and not better, it might kill the game. That's something I don't want to see... not that it'd affect me (I'd turn my back and walk away, it's not my failure after all), I still doubt I could be as indifferent about it as I often wish I'd be... I've grown so attached to this mod and community that I find it extremely hard not to care...

Edit:
That said, I think this point has just been reached. Go to hell, or wherever else - I do not care anymore.

This post has been edited by jackx: Jan 1 2006, 12:55 AM


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no truth - no justice
all false belief
blinded by morality
there shall be... no peace
no peace!

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Pvt.Weissbrot
post Dec 31 2005, 11:30 PM
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QUOTE(regis @ Dec 31 2005, 10:12 PM)
dude jackx ur always such a pessimist.. chill down...

btw.. kind of a semi-related question, does everyone have anti-aliasing on wen they play source mods/games? if so, do wat degree..
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Yeah I run all Source games (HL2 and BG2 v0.15) with 4x AA with no problem.
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regis
post Jan 1 2006, 12:12 AM
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QUOTE(Pvt.Weissbrot @ Dec 31 2005, 08:00 PM)
QUOTE(regis @ Dec 31 2005, 10:12 PM)
dude jackx ur always such a pessimist.. chill down...

btw.. kind of a semi-related question, does everyone have anti-aliasing on wen they play source mods/games? if so, do wat degree..
[snapback]15346[/snapback]



Yeah I run all Source games (HL2 and BG2 v0.15) with 4x AA with no problem.
[snapback]15348[/snapback]



fps/video card/ram?
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Pvt.Weissbrot
post Jan 1 2006, 01:46 AM
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QUOTE(regis @ Jan 1 2006, 12:12 AM)
fps/video card/ram?



I don't count my FPS but tey are always over 25. My graphics card is a 6800GT and Ram is 1024 DDR400.

This post has been edited by Pvt.Weissbrot: Jan 1 2006, 04:48 PM
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Goatblower
post Jan 1 2006, 11:49 AM
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QUOTE(jackx @ Dec 31 2005, 10:03 PM)
You don't radically change soccer for the sake of making it different, either, do you?
I'll not settle for something different (if I wanted that, I'd go play a different game), but only for something improved, because everything else is a waste of potential... I currently like Source and 1.2.1/1.0f, and what I want is for Source to be so much better than 1.2.1/1.0f that I no longer feel they are worth playing.

I only made the comparison to 1.2.1 because Monk claimed that with the dmg increase the game had become "broken"...

As for teamplay - that is player-based. Plugins do not change players - all you might get with them is collateral benefit, which is not the same.
[snapback]15345[/snapback]



You don't try and get todays football (soccer) teams to use equipment and rules from the 1960's just because some people think it was a better game then....

Nobodies mentioned "radically changing" BG, in fact you are echoing everyone's sentiments when you say you want "something improved" ..... which also means improving aspects of 1.2.1, not just trying to emulate them.

Yes, I think everyone would agree that teamplay is player based. But until BG2 becomes taken up by serious clans everybody knows that teamplay on public servers is non-existant so anything to encourage it must be for the good IMO.

As for your other post I believe BG will survive the switch to source. Its survival doesn't have to rely on trying to convince the "old school" to move on, BG2 in it's own right is a good enough mod to attract new players...which is excactly what is happening.

The only thing totally unbelievable in your posts is the "I do not care anymore" statement, I'm sure you still do....... :wink:

happy new year.... grin.gif
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Black Panther
post Jan 1 2006, 08:21 PM
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posted on frontpage.
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gecko
post Jan 1 2006, 08:52 PM
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This release has pulled over 2.5gb of data off my server already today.

Good work chaps.
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tomdon
post Jan 1 2006, 09:09 PM
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Its a shame moddb is down sad.gif.

*edit*

Panther, you have posted my screenshots that use the new models. People will get confused as 0.15 still uses the old ones.

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DaJoob
post Jan 1 2006, 09:58 PM
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Mirrored:

http://www.dajoob.com/pub/bg2-0.15.zip
http://www.dajoob.com/pub/bg2-0.15.exe
http://www.dajoob.com/pub/bg2-0.15-src.tar.bz2
http://www.dajoob.com/pub/bg2-0.15-pre-to-pub.zip
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The President Of...
post Jan 1 2006, 11:03 PM
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I like it. The new accuracies make the game less of a "point and click miss'em'up" and the melee system feels much more natural.

I agree with what one person said above, I found myself not even bothering to stop to fire with the running accuracy.

I also seem to be getting "hl2.exe has encountered an error and has to close" quite a bit. First time was when the server was changing maps.

---

Overall though, I do seem to be enjoying this version more than previous source versions. Almost, if not as fun as the original smile.gif

EDIT: I like those trees in the screenshots but I absolutely hate that default HL2 grass. So dull and doesn't quite go with the lush green of the trees smile.gif

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Monkwarrior
post Jan 1 2006, 11:18 PM
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QUOTE(The President Of The Internet @ Jan 2 2006, 12:03 AM)
I also seem to be getting "hl2.exe has encountered an error and has to close" quite a bit. First time was when the server was changing maps.
[snapback]15370[/snapback]


Something I noticed several times today myself too.
Mapchange makes HL2 crash, but not always.
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The President Of...
post Jan 1 2006, 11:22 PM
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QUOTE(Monkwarrior @ Jan 1 2006, 11:18 PM)
QUOTE(The President Of The Internet @ Jan 2 2006, 12:03 AM)
I also seem to be getting "hl2.exe has encountered an error and has to close" quite a bit. First time was when the server was changing maps.
[snapback]15370[/snapback]


Something I noticed several times today myself too.
Mapchange makes HL2 crash, but not always.
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Yus, and the times it doesn't crash, it causes horrible lag sad.gif

EDIT: In addition, the new map seems to be poorly optimised, getting as low as 12 fps in some areas.

Also this glitch

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Bossss
post Jan 2 2006, 12:42 AM
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QUOTE(Gecko_ @ Jan 1 2006, 08:52 PM)
This release has pulled over 2.5gb of data off my server already today.

Good work chaps.
[snapback]15363[/snapback]



Traffic from mirror flames-clan.de in five hour:

Hits | KBytes
149 | 14005158

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gecko
post Jan 2 2006, 12:58 AM
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267 hits, servers streaming it up at 48mbps at the moment.

http://69.60.121.96/hotsanic/traffic/eth0.html


Seriously i only get 200gb a month, i might have to pull this if it hits the 100gb mark. (on 10gb so far)

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trebor
post Jan 2 2006, 01:54 AM
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meh> more damage less damage, cant make every1 happy all of the time. I personally feel that the damage uppage is good, as also i enjoyed 0.1.5 alot and am happy. There are 1 or 2 things i found need tweaking- playing the other day i saw that i could reach damages of 199 points, and feel that even a point blank shot to the head should only make 100hps of damage since a player only has 100 hps to take, so some kind of damage capping would be kool. I also noticed that at times my FPS suffered at places for no reason, even on maps that where ok before. GREAT work guys keep it up cant wait for 0.1.6 (oh ya how come bg2 isn't on the hl2 mod wiki)
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tomdon
post Jan 2 2006, 02:03 AM
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QUOTE(tomdon @ Jan 1 2006, 09:09 PM)

Panther, you have posted my screenshots that use the new models. People will get confused as 0.15 still uses the old ones.
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To late...... halflife2.net hl2fallout etc are all running the new pics with there news posts.
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The President Of...
post Jan 2 2006, 02:18 AM
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I all of a sudden can't find any servers running 15 =/
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