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> New Team Members, New Progress, Still Going Strong
Nathan Hale
post Nov 7 2010, 04:30 AM
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Original BG First Release Player
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Welcome back, the BG Development Team is glad to announce the addition of two new team members:

Qdin will be doing some animating and perhaps modeling for the team. The team has been looking for a new member like him for awhile, and we're happy to have him aboard.

We also have added new member Miehtso to the team. Miehtso is a talented texture artist who has already gone to work: he has created a new alternate skin for the militia class. This skin will be added as a random skin to the game: you will see both the old green militia skin as well as this new blue one in the game.

Both these new members of the team bring a wealth of ability and experience. We look forward to their help with the next version of the game.

In other news the SVN beta test version of BG2 now has new shooting physics. The next version of BG2 will feature even more realistic shooting physics based on real ballistics studies of flintlock weapons. Shooting will be more realistic than ever. We also are working on fixing bugs and making melee even more intuitive and fun than ever. We also are working on a system for weapons drop and pick up-- we'd like to add to the next version the ability to drop and pick up weapons on the field of battle in a realistic and balanced fashion.

-Nathan Hale


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XSpike
post Dec 4 2010, 08:29 AM
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on2long.gif My eyes!! I can't look anymore
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Animosity
post Dec 26 2010, 02:01 AM
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def looking forward to being able to pick up or drop weapons in game- the new ballistics sound good too
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Desertfox
post Jan 19 2011, 08:53 PM
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Can't wait to play the new version of bg2 :)


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RIP Layne Staley

Games I'm currently playing:

Counter-Strike:GO, Starcraft II, Borderlands: The Pre-Sequel & Elder Scrolls Online
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Dubyah
post Apr 27 2011, 09:39 PM
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real motherfuckin G
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god damn man this team is so fucking strong


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wellington
post Apr 28 2011, 01:36 PM
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Any ideas, as to when the next patch will be out?
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Forlorn_Hope
post Apr 28 2011, 04:27 PM
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Cat Herder in Chief
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This is not the official stance of the team, just my own impression, but it will probably be towards mid-late June.


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"There will be no more naked sunbathing." An actual rule for the base I was on, in the middle of Afghanistan.

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wellington
post Apr 29 2011, 01:02 PM
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QUOTE (Forlorn_Hope @ Apr 28 2011, 06:27 PM) *
This is not the official stance of the team, just my own impression, but it will probably be towards mid-late June.


Hopefully people are getting anxious "Should I learn this version to know, or remain noob until the next version?"
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wellington
post Jul 4 2011, 11:00 AM
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Update done soon? Please!
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klifsnider
post Jul 4 2011, 11:21 AM
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We're nearly there.

A news update was posted on moddb.


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Collected awards in BGU matches:
>Most Annoying Playstyle
>Lamest Killstealer
>Best Spectator

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wellington
post Aug 4 2011, 09:50 PM
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QUOTE (klifsnider @ Jul 4 2011, 01:21 PM) *
We're nearly there.

A news update was posted on moddb.



June- Update in a week or two
End of June
- Update in mid July or first days of August.
Beginning of August
- No update.

Where you hidez da updates? Plox tell? okthxbai
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gRanTeLbArT
post Aug 5 2011, 03:33 PM
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aaaaaa | TRR scream team
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I can tell you that I've been working on bg_fall and bg_germantown. Maybe you can discover the differences. We hadn't posted about those changes yet, but people at the betatest probably have seen those on germantown.


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Hawke
post Aug 15 2011, 04:56 AM
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I made a sign for Trenton if that Cheers you up welly.


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bjn: no time for sean nanny goons
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