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Popkov
Posted on: Feb 6 2007, 07:07 AM


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Maybe someone could make a source version of BG_raid....
  Forum: Feedback/Suggestions · Post Preview: #27792 · Replies: 18 · Views: 5,058

Popkov
Posted on: Jan 20 2007, 03:08 PM


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Yes I noticed when I updated the svn again :). Is this still being named 0.18 or is it becoming a 1.0? Also will New pistol models be added to go along with the other new weapons sometime in the near ...
  Forum: Feedback/Suggestions · Post Preview: #27477 · Replies: 13 · Views: 3,329

Popkov
Posted on: Jan 20 2007, 06:56 AM


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ahh ok, as when i pressed E while looking at a dropped weapon I picked it up and was able to use it along with my primary weapon...
  Forum: Feedback/Suggestions · Post Preview: #27468 · Replies: 13 · Views: 3,329

Popkov
Posted on: Jan 17 2007, 07:10 PM


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Will it still be possible to pick up guns of dead players? (I hope not)...
  Forum: Feedback/Suggestions · Post Preview: #27434 · Replies: 13 · Views: 3,329

Popkov
Posted on: Nov 18 2006, 07:03 AM


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Heres some suggestions of Beta2:-After the Second flag has been captured make the breach so that the player does not have to jump 4+ times to get in, or possibly add another way into the fort-More cov...
  Forum: Mapping · Post Preview: #26487 · Replies: 17 · Views: 5,001

Popkov
Posted on: Nov 15 2006, 04:41 AM


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It looks really nice, a .18 map I presume? :D...
  Forum: Mapping · Post Preview: #26421 · Replies: 19 · Views: 5,093

Popkov
Posted on: Nov 2 2006, 05:20 AM


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I also tested out this map on the First| server, Its like an easier version of that William Henry map in my opinion. the only thing I didnt like that much was the cannons that go "Fire!" e...
  Forum: Mapping · Post Preview: #26146 · Replies: 11 · Views: 2,103

Popkov
Posted on: Oct 26 2006, 10:39 AM


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oh ok, I thought you were talking about mixing the brit sounds up with german ones....
  Forum: Modeling, Skinning & Sound · Post Preview: #25938 · Replies: 30 · Views: 12,673

Popkov
Posted on: Oct 26 2006, 05:59 AM


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Maybe a different set of sounds for only the Jaeger class?...
  Forum: Modeling, Skinning & Sound · Post Preview: #25934 · Replies: 30 · Views: 12,673

Popkov
Posted on: Oct 2 2006, 04:04 AM


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looks nice , though some parts of the buildings look a bit early 20th century in the back ground....
  Forum: Mapping · Post Preview: #25585 · Replies: 8 · Views: 2,128

Popkov
Posted on: Sep 24 2006, 05:58 PM


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Works well in BG 0.18!, Only problem is that you need to get that Minuetman a different coloured coat. There was alot of accidental FF in the play test ...
  Forum: Modeling, Skinning & Sound · Post Preview: #25392 · Replies: 43 · Views: 17,377

Popkov
Posted on: Aug 11 2006, 02:15 PM


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Looks nice, I enjoyed playing this map on both +]3D[+ & First| Frag servers...
  Forum: Mapping · Post Preview: #24109 · Replies: 3 · Views: 1,405

Popkov
Posted on: Aug 4 2006, 07:05 AM


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This is the best map for bg2 as of yet Cyris, there are a couple of errors/annoyancysIve noticed that when you enter a building the doors dont close behind D: and so its harder to hide in oneAlso Dire...
  Forum: Mapping · Post Preview: #23757 · Replies: 20 · Views: 4,859

Popkov
Posted on: Jul 28 2006, 11:00 AM


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are you going to include this in the next release over the loyalist modal, or just release it third party? looks good ...
  Forum: Modeling, Skinning & Sound · Post Preview: #23485 · Replies: 43 · Views: 17,377

Popkov
Posted on: Jul 24 2006, 10:09 AM


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Ive noticed that when ever you hit anyone the message desplayed always shows one more point of dammage than you have actually done, I first noticed this when playing as a commander and I hit someone f...
  Forum: Bug Reports · Post Preview: #23300 · Replies: 4 · Views: 4,094

Popkov
Posted on: Jul 23 2006, 03:14 PM


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Nice one Tomdon...
  Forum: Modeling, Skinning & Sound · Post Preview: #23255 · Replies: 43 · Views: 17,377

Popkov
Posted on: Jul 17 2006, 10:46 PM


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yeah it looks good I like this idea, maybe you could have the british defending for a change? Im fed up of always having them attacking, would make a nice change ...
  Forum: Mapping · Post Preview: #23024 · Replies: 14 · Views: 1,844

Popkov
Posted on: Jul 6 2006, 04:52 AM


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You can still win if you leave two people camping on the hill....
  Forum: Mapping · Post Preview: #22501 · Replies: 7 · Views: 1,254

Popkov
Posted on: Jul 5 2006, 02:42 PM


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Ive got used to the gameplay of 0.17 now and im changing my opinion, I think its better now than 0.16b was, its less BS in Melee also and it requires more skill....
  Forum: News & Announcements · Post Preview: #22465 · Replies: 87 · Views: 80,608

Popkov
Posted on: Jul 4 2006, 04:36 AM


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I noticed that aswell jackx about the maps, Since the Gameplay is more like BG1 now (As in flags), BG1 maps were more layed out in set directions. As in everyone knew where to go to, and which ways to...
  Forum: News & Announcements · Post Preview: #22358 · Replies: 87 · Views: 80,608

Popkov
Posted on: Jul 3 2006, 08:25 AM


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Good map but needs more Cover I think, One of the only few winable maps with the new cap system...
  Forum: Mapping · Post Preview: #22307 · Replies: 41 · Views: 11,112

Popkov
Posted on: Jul 2 2006, 05:45 PM


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I dont really know how it adds to realism anyway as Unrealistic guns + Realistic movement dosent work well its really turned bg into mainly shooting, as people try to stay out of melee now. This real...
  Forum: News & Announcements · Post Preview: #22257 · Replies: 87 · Views: 80,608

Popkov
Posted on: Jul 2 2006, 01:27 PM


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What I meant jackx is that it is to slow for people to really move and avoid being shot when trying to get up close to an enemy and so the one aiming the gun just stands still carefully aiming more th...
  Forum: News & Announcements · Post Preview: #22244 · Replies: 87 · Views: 80,608

Popkov
Posted on: Jul 1 2006, 08:30 PM


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After playing this version with others, It seems to me that the guns are far too good now (excluding the pistol which seems worse). Its easy to hit a target as they move so slowly around alot of the ...
  Forum: News & Announcements · Post Preview: #22215 · Replies: 87 · Views: 80,608

Popkov
Posted on: Jul 1 2006, 03:50 PM


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I hope the slowed down side stepping dosent make it harder to dodgebullets , I bet it will though.. oh well will see whether it works well or not, Most people will probably get used to it I can see it...
  Forum: News & Announcements · Post Preview: #22208 · Replies: 87 · Views: 80,608

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