December 28th, 2014

Bgmod has been a good home for The Battle Grounds II mod, but with several new updates coming out we felt like it was a good opportunity to move sites and create a new forum. You can check out our new site, and sign up for the new forums here:

Also be sure to check out our latest development news at Moddb!


Happy Holidays!


January 18th, 2014

Valve updated something in Steam, causing Source 2007 mods to break. The symptom caused is a Steam ID Ticket error. This is a Valve-side error, not something unique to Battle Grounds 2.

A possible temp fix is here:

NOTE: The error does not seem to be client-side, but rather server side. Hopefully Valve will fix this error.

Feel free to voice your concern here:

Errors like these have the power to put mods out of commission. Let Valve know you would like to see this error fixed.

-Nathan Hale

December 19th, 2013

The Battle Grounds development team is pleased to announce the latest update to our mod, just in time for Christmas! The Battle Grounds 2.2 update adds new content, updates old maps and models and brings a fresh coat of paint to the Battle Grounds. So get the download link below, grab your musket and join the fight!

We hope you enjoy playing 2.2 as much as we did making it. Below is a change log which covers the major additions to the mod, a full version can be viewed in our readme file.

The Battle Grounds 2.2 – December 19, 2013
Added new map ctf_millcreek
Various fixes on bg_townguard
Graphical updates on bg_maricopa, bg_snowlake and Ctf_River
Updated farm house on bg_freemans_farm
Updated bullet physics to reduce lag
Tweaks to buckshotNew frontiersman knife
Updated textures on Brown Bess, American Brown Bess, Jaeger Rifle and Charleville
Tweaked the Revolutionaire iron sight
Updated textures for the British Infantry, British Officer, British Light Infantry, Continental Soldier, American Officer, Frontiersman and Militia player models
Added skin selection to the team selection menu for British and American Infantry
Added a hit marker and removed hit messages (Hit messages can still be toggled on/off in options)
Replaced the cap for the British Light Infantry.

To download the Windows client of this release head over to the Client download page:
For other downloads, such as the server files and source code check our downloads index:

I would like to personally thank all of the lovely people without whom none of this would have happened.

Klifsnider (Lead Mapper)
Roob (Lead Coder)
Visual Melon (Coder, without him the majority of this update wouldn’t have happened, cheers mate.)
Nathan Hale (Historical adviser, 2d artist.)
Santi Koach (2d art creation, weapon skins)
Awesome (mapper, 2d art creation)
Kasos (mapper)
MPC (textures and mapping)
William (Contributed some lovely models)
Kriboez (Knife model)
Friagram (Modeling contributions)

Without the help and dedication of all these people none of this would have happened, thank you all very much. If I have forgotten or overlooked anyone’s contribution, it was not intentional and I am very sorry.

We hope you enjoy this latest addition to The Battle Grounds, have a very Merry Christmas!

The Battle Grounds 2 Development team.

October 21st, 2013

For the upcoming Battle Grounds 2 patch we would like some feedback on the use of buckshot in the game. We would appreciate it if you could spare a minute and complete this quick poll:

October 8th, 2013

UPDATE 10/10/2013 – It appears Valve have released a steam client update to stop this error occurring and SDK Base 2007 should update on its own when you go to run Battle Grounds 2.

With a recent update on Steam a lot of players are receiving this error when starting up Battle Grounds 2.  Fortunately there is a way to solve this problem.

You need to opt into the steampipe beta for “Source SDK Base 2007″, this can be done by:

1. Enter you games library in Steam and click next to the search bar where it says “ALL GAMES”.
2. From the pop up menu click “Tools”.
3. Scroll down to “Source SDK Base 2007″ and right click on it.
4. Select the properties option from the pop up menu.
5. Select the “BETAS” tab in the properties window.
6. In the drop down box select the “steampipe -” item and press the close button.

This will convert the game engine files to Valve’s new file system (steampipe).  It will take a minute or two to convert the files over and it will probably need to download some extra files.  When this has finished you should be able to play Battle Grounds 2 again.

Please let all your friends who play Battle Grounds 2 know about this fix so they can get back to the action as soon as possible.

May 6th, 2013

The Developers and the Atlantic Battlegrounds Club are hoping to revive the Battle For the Colonies Concept this spring. The concept is simple: construct a grand campaign using a rough map of the 13 colonies and two designated “armies” of players. Each side will have soldiers, a commander, and will take turns attacking and defending territories on the campaign map. Individual battles are decided based on the outcome of matches played in the Battle Grounds 2.

We are actively recruiting people and clans to join the battle on either the British or American sides. To join, visit this link:

We’re hoping to have a nice, full campaign this spring and summer.

-Nathan Hale

July 20th, 2012
As some of you know, there have been issues with Steam source mods and the Steam server list browsers. Here is a list of servers with their IPs. If you want to connect directly, open the console of your BG2 game and enter the appropriate IP.
For example in console enter:

Spirit of ’76


[S.S.] Chicago Server108.178.55.138:27015


The 29th Regiment Server:

Battle Grounds 2: Public Server EU

The 24th Rifles178.32.52.46:27095

47th Lancashire


[S.S.] Line Battle Server #1

[S.S.] Line Battle Server #2

From: Quite Churlishly

-Nathan Hale
July 9th, 2012

Several players have reported they cannot see BG2 servers in their steam server lists. Apparently something went haywire involving Steam, and the server lists for source mods have stopped working. However, today several players reported that when they restarted Steam or their computers, the server lists started working again. If your server list for BG2 is not working, try restarting.

If you still cannot see any, try this:


July 4th, 2012

The Battlegrounds 2 Team hopes you are all having a good Independence Day.

April 21st, 2012

In honor of Paul Revere’s ride on April 18, 1775, “the red coats are coming” in this Battle Grounds 2 news update.  Texture artist Koach has updated the British uniforms in the next version of Battle Grounds 2. They can be seen by testing the SVN beta as listed at the forum.

The yellow-faced redcoats represent a composite of the 9th East Norfolk Regiment of Foot, including their commanders.

The yellow-faced redcoat line features a stand of the 9th East Norfolkd Regiment of Foot. It was deployed in America during the French and Indian War and later took place in the Saratoga campaign during the American Revolution. The regiment took massive losses during Gen’l Burgoyne’s campaign and were prisoners as part of the Convention Army for three years.

The blue-faced light infantry is a composite of different units and representative of many soldiers who served in skirmisher and light troop roles.

We also have developed weapons information cards that we hope to implement into graphical interface so that when a player clicks on a weapon, the information for that gun appears. Users can therefore compare weapons stats by clicking on different weapons selection boxes.  A sample is below:

-Nathan Hale